AcquireAssetFinished
格式
AcquireAssetFinished(Player,AssetId,wasPurchased)
- 事件
- 所属对象:MarketExchangeService
简介
当购买外装的弹窗关闭或玩家取消购买或购买失败时,本事件触发,并将购买记录存到AssetPurchasedRecord,如未购买或取消购买失败,则不会记录
实例
local MarketService = GetService("MarketExchangeService") --获取内购服务
wait(0.5)
local player = Players:GetLocalPlayer() -- 获取本地的玩家对象
local AssetId = 450931 -- 获取资源Id
MarketExchangeService.AcquireAssetFinished:Connect(function(player,AssettId,wasPurchased)
print(string.format("玩家[ %s ],wasPruchased:--[ %s ],购买了id为[ %s ]的资源",
player.Name,tostring(wasPurchased),AssetId))
end)
wait(3)
MarketService:AcquireAsset(player, AssetId) -- 提示玩家去购买id为AssetId的资源
文档更新时间: 2020-07-11 17:26 作者:孙晓艺